Gauthama NairBlurring for more clarity on OpenGL ES ShadersVertex and fragment shaders are glsl code(C like) that runs once per vertex and fragment(almost pixel) respectively. Blurring is a widely…3 min read·Aug 21, 2022----
Gauthama NairHello OpenGL ES in AndroidIt is a deja vu moment when I try out OpenGL ES in android. It was sometime back that I did work on OpenGL. We were a bunch of folks…4 min read·Jul 26, 2022----
Gauthama NairA Simple, yet beautiful, fab animationThe below fab animation is one that has fascinated me, it is simple and captivating . It acts like a tool tip and on scrolling down it…2 min read·Oct 26, 2020----